Sunday, 9 August 2009

XBox Project Natal – Next Level of Immersive Gaming

Natal-Xbox-Mile-Demo Microsoft introduced Project Natal in E3 2009. This is the next level of immersive gaming experience including following features:

  • Full-body gesture recognition
  • Recognition of multiple players in the room (up to 4 players)
  • Facial recognition – to recognize player emotions!
  • Depth Sensor  - Allows Natal to see the player’s room in 3D
  • External objects recognition (scanning a drawing by player or a real customized skateboard into the game!)
  • Multi-array microphone which extracts ambient noises and locates players’ voices

What more is possible with this technology?

  • Immersion of player’s physical environment into game content!
  • Game characters adapting to player’s environment

    The applications of such a technology are endless. Dare I say – this is a “game-changer” technology!

    It will make programmers think differently about programming games, it will make game story writers consider the player interaction beyond just pushing a few game-pad buttons or moving around a Wiimote, it will challenge content creators to come up with content that blends well with external environment immersion, and much more.

    Watch this space, as I follow the developments of this disruptive technology over the next few months as it launches into the market.

  • What others are saying

    Steven Spielberg on Project Natal:

    This is a pivotal moment that will carry with it a wave of change, the ripples of which will reach far beyond video games